D.D. Barant, Dying Bites (St. Martin's, 2009)
D.D. Barant, Death Blows (St. Martin's, 2010)

FBI profiler Jace Valchek has spent her life learning how the
criminally insane think, to the point where she's an expert. And
because of that experience, she's just been abruptly reassigned to
work with the NSA. Just . . . not the NSA she was expecting. She's
been sent into another world, a parallel dimension where things took a
strange turn in the 13th century. In this new world, vampires,
werewolves and golems constitute the vast majority of the populace;
normal humans make up a mere one percent. The supernaturals don't
succumb to mental illness, only the humans, and there's a serial
killer on the loose. If Jace ever wants to see her home again, she'll
have to stop this madman from pursuing his bloody work.
Now she has a vampire for a boss, a werewolf for a doctor and
therapist, and a golem for a partner. She's an extreme minority in a
world that's strangely familiar and utterly alien, and she's tracking
a killer across that world. But every body is another piece in a
terrifying puzzle, and what it suggests could be disastrous if left
unchecked. Of course, even if Jace can save the world, it doesn't
necessarily mean her job here is done. Not if, for instance, her
primary target escapes. . . .
That's Dying Bites, the first of the Bloodhound Files. In Death
Blows, we see how poor Jace is coming to terms with her extended stay
in a world where she's an oddity and an outsider. She's still on the
hunt for Aristotle Stoker, leader of the Free Human Resistance, who's
eluded her for over three months and counting. In the meantime,
there's plenty of work to be done; thanks to Stoker, supernaturals are
now capable of going insane, and they keep coming unhinged.
This new case is weird even for Jace's line of work. It all starts
with a murdered vampire wearing a Flash outfit. (Barry Allen, the
Flash who came to prominence in the '60s, for those playing at home.)
Jace quickly discovers the impossibility of this: comic books have
been outlawed since the '50s, ever since a certain guy, name of
Wertham, used totemic magic to become incredibly powerful, and
extremely dangerous. His reign of terror ended when the government
sponsored a team of "superheroes" known as the Bravo Brigade to stop
him. They won, and disbanded, the individual members fading back into
obscurity and their personal lives.
Only now someone is killing the former members of the Bravo Brigade
and stealing their various artifacts, including a sword which can
supposedly cut through time, and a gem which can manipulate energy.
Jace and her partner, the golem Charlie Aleph, have to stop whoever's
behind this new spate of killings before they can pick up where
Wertham left off. Good luck. She'll need it.
This is an astonishingly intriguing, highly captivating series. The
setting is amazingly well thought out; every question I thought to ask
about how some aspect of it works, Barant's anticipated and answers in
the narrative as Jace encounters each new discrepancy between her
"real" world and the one she's stuck in. The idea of a world where
supernaturals make up the extreme majority and have had to adjust to
their new status on top, while humans are practically an endangered
species is certainly one with a lot of potential, and Barant's milking
it for all it's worth. Both books thus far start off as murder
mysteries, but there's so much more going on, including Cthuluesque
monstrosities, comic book cults, golem bounty hunters, vampire
superheroes, werewolf gangs and perky undead teenagers.
If anything, Death Blows is even more outrageously inventive than its
predecessor. It's absolutely steeped in comic book lore, invoking the
works of Grant Morrison, Alan Moore, Neil Gaiman, and more. From the
Doom Patrol to Superman, Crisis on Infinite Earths to Animal Man, The
Flash to the X-Men, clues are gleamed and parallels drawn, all pulled
together by the vampiric literary counterpart of a comic book writer
you might not expect. To top that all off, an episode of Seinfeld
plays a small but important part. I can honestly sit here and say
I've never seen a plot that plays out quite like this, and it's both
weird and awesome.
So why should you read this series? Because it's urban fantasy, where
the main character is an FBI profiler armed with a gun and an
attitude, in a world where vampires and werewolves are the majority,
whose partner is a golem powered by the spirit of a T-Rex, and who
investigates serial killings involving Elder Gods and contraband comic
book cults, all while hunting the immortal shaman who can send her
home. And it's goooood.
[Michael M. Jones]


